| Pages: [1] |
1. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Taint Stain wrote: example of what crows are capable of for blob warfare http://eve-kill.net/?a=kill_related&kll_id=21586198 lets average down the volley damage to a crow to 600, with 100 crows you have a volley dam...
- by Taint Stain - at 2014.04.27 21:44:00
|
2. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
Gawain Edmond wrote: Taint Stain wrote: Gawain Edmond wrote: it's a gang that's easily counted by a gang of the same make up of a larger size (as is the way of blob war) it's easily counted by any gang with recons and the whole lot dies t...
- by Taint Stain - at 2014.04.27 18:16:00
|
3. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
Gawain Edmond wrote: it's a gang that's easily counted by a gang of the same make up of a larger size (as is the way of blob war) it's easily counted by any gang with recons and the whole lot dies to smart bombing i'm still not seeing the probl...
- by Taint Stain - at 2014.04.27 07:59:00
|
4. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
Aimel wrote: Taint Stain wrote: The theory of buffing interceptors was to make them useful as an interceptor, not for 2 distinct ships to become the roaming ship of destiny because they engage and point outside of standard ranges of counterm...
- by Taint Stain - at 2014.04.24 17:56:00
|
5. Interceptor fleet are not fun at all - in Player Features and Ideas Discussion [original thread]
The theory of buffing interceptors was to make them useful as an interceptor, not for 2 distinct ships to become the roaming ship of destiny because they engage and point outside of standard ranges of countermeasures. First it was the insta-warpi...
- by Taint Stain - at 2014.04.23 23:49:00
|
6. Sticky:Dev blog: More Deployables from Super Friends - in EVE Information Portal [original thread]
ESS is terrible and useless, this is a direct nerf to nullsec through the 95% shinanigans, which we only get 80% when using this then theres the other 20% which has to be manually cashed in with the possible bonus of 5%. Lots of bull for no real ...
- by Taint Stain - at 2014.01.14 18:24:00
|
7. Malediction - The Broken Interceptor - in Player Features and Ideas Discussion [original thread]
When there are gangs of 20 Maledictions running around in a pack featuring no other interceptors you think its balanced?
- by Taint Stain - at 2014.01.12 19:50:00
|
8. Malediction - The Broken Interceptor - in Player Features and Ideas Discussion [original thread]
Sa Matra wrote: OP doesn't make sense http://eve-kill.net/?a=pilot_detail&view=kills&plt_id=262697&m=1&y=2014 Says the pilot playing a 1 sided game, interceptor gangs running around for hours on end that aren't worth the t...
- by Taint Stain - at 2014.01.11 01:11:00
|
9. Interceptor Balance - in EVE General Discussion [original thread]
Janna Windforce wrote: They don't instawarp. You have minimum 1 tick to lock and point, your camp has no resebos? Your problem. But you are saying that interceptors almost always made it through along with covops (so basically nothing that ca...
- by Taint Stain - at 2014.01.07 13:24:00
|
10. Interceptor Balance - in EVE General Discussion [original thread]
The combination of interdiction nullification and insta-warping is broken. If ccp wants to make a class of ship exclusive for scouting without risk it should be an interdiction nullified shuttle. Do that then hardcap the align time to something th...
- by Taint Stain - at 2014.01.07 09:41:00
|
11. Interceptor Balance - in EVE General Discussion [original thread]
Tetsuo Tsukaya wrote: The fact that 10 maledictions can kill a PVE fit drake has absolutely nothing to do with the fact that nobody should care about gate campers crying that they can't catch them. Their entire role is centred on mobility, bei...
- by Taint Stain - at 2014.01.06 16:29:00
|
12. Interceptor Balance - in EVE General Discussion [original thread]
Tetsuo Tsukaya wrote: lol, you are literally crying that a gimpy malediction that is fit specifically for avoiding gate camps can't be caught by gate camps. In light of all the good things that have come from the ceptor rebalance its a tough ...
- by Taint Stain - at 2014.01.06 15:46:00
|
13. Interceptor Balance - in EVE General Discussion [original thread]
I've specced out all the interceptors, the malediction is the only one that i feel is out of line, it is able to fit for instawarp and able to maintain combat effectiveness. I've spent serious time trying to kill this fit, and aside from getting t...
- by Taint Stain - at 2014.01.06 15:07:00
|
14. Malediction - The Broken Interceptor - in Player Features and Ideas Discussion [original thread]
Jezza McWaffle wrote: So your idea is? Rebalance the mass / inertia so its inline with other interceptors, maybe give the pilots a reason to fit the ship to use its hull bonus rather than exploit the fact that its impossible to target it befo...
- by Taint Stain - at 2014.01.06 01:10:00
|
15. Malediction - The Broken Interceptor - in Player Features and Ideas Discussion [original thread]
The Following Fit is Broken, It cannot be pointed / scrammed / tackled by anything when it comes through a stargate. it can dps / point @ 30km avoiding being neuted / tackled and can simply run away from basically every engagement its not winning....
- by Taint Stain - at 2014.01.05 22:10:00
|
| Pages: [1] |
| First page | Previous page | Next page | Last page |